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AI Insights · Timothy · April 2024

Top 5 Co-op Games Performance on Unified Platform in Guatemala, Q1 2024

An analysis of the top 5 co-op games in Guatemala for Q1 2024 reveals trends in downloads, revenue, and active users, with data provided by Sensor Tower.

Top 5 Co-op Games Performance on Unified Platform in Guatemala, Q1 2024

Throughout the first quarter of 2024, the top 5 co-op games in Guatemala showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.

Call of Duty®: Mobile from Activision Publishing, Inc. saw a steady decline in weekly revenue, starting at approximately $13K in the first week of January and dropping to around $6.4K by the end of March. Weekly downloads showed a downward trend as well, beginning at 11.9K and ending at 6.2K. However, the game maintained a relatively stable number of active users, ranging from 62.7K to 59.3K throughout the quarter.

Brawl Stars by Supercell experienced fluctuations in revenue, peaking at $6K in late January and March, while dipping to around $3.4K in mid-February. The game’s weekly downloads increased significantly towards the end of the quarter, reaching 8.6K in the final week of March. Active users also grew steadily, starting at 239.9K and climbing to 352.5K.

Clash Royale, another Supercell game, showed a mixed revenue trend, with peaks around $5.7K in early March and lows of $3.4K in late January. Downloads remained relatively consistent, hovering around 9K for most of the quarter. Active users saw a slight increase from 763.7K to 790.9K by the end of March.

Roblox from Roblox Corporation had a steady revenue stream, averaging around $4K weekly. Downloads saw a notable decrease from 27.9K in early January to around 15K by the end of February, before rising again to 25K in late March. The game consistently engaged a large user base, with active users fluctuating between 410K and 436.9K.

Clash of Clans, also by Supercell, had relatively stable revenue, around $4.2K in early February. Weekly downloads were modest, ranging from 3K in early January to about 2.5K by the end of March. Active users remained consistent throughout the quarter, averaging around 165K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024